I’ve returned from UDS a good bit more motivated to try to keep up with this blog. After discovering gwibber at UDS and meeting a giant bunch of people in person, There’s a lot to talk about. I’m going to try to post it here in pieces, so it doesn’t all get lost in one or two big posts.
There were lots of great discussions about the the nuts and bolts of the upcoming Karmic release, but one of the things that I expect will make a huge difference across all future releases is the work of the User Experience and Design team. More about that in another post – I have more email to dig through at the moment.